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Macs Cue v1.2.0
by C.L.Gizmos
(C.L.Gizmos Website)

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Operating System

Date Added

2006-09-11

File Size

1.4 MB

License

(All Shareware software)

License Conditions

Program enters a short bit of silence every 15 seconds until the product is registered. Registration: US$20.00

System Requirements

Mac OS X 10.3 (Panther) or later.


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Software Description

Macs Cue is a sound effect player, designed with amateur theatre in mind.
Create a cue sheet by dragging sound files into Macs Cue, then play them back one at a time with the space bar. So easy to use, even an actor could run sound!

Of course, you can skip forward or back, stop or fade out what's playing, or even add, delete, or rearrange cues on the fly just in case you get into an emergency improv situation.

Features

  • Unlimited number of cues
  • Plays AIFF, MP3, and (unprotected) AAC
  • Full keyboard control
  • Drag and drop too!
  • No-edit mode prevents accidental changes to your cue sheet
  • Multiple cues can play at once (limited only by your computer's speed)
  • Individual volume control of cues
  • Cues can be chained, and can stop or fade out other cues
  • Emergency Stop All function

New in v1.2.0

  • Optional reverse video has been added, as the only preference.
  • Files loaded from removable media can be auto-imported onto your hard drive.
  • You can now select a new file for a cue.
  • Smarter file handling when moving your cue sheet and sound files to a new machine; the cue sheet will look for the files relative to the cue sheet.
  • You can now look for all missing sound files at once, in a given directory. There is also a "Locate" button presented when loading a cue sheet with missing sound files.
  • Steppers have been added to the time fields in the options drawer.
  • Auto-repeat arrow keys no longer wrap the on-deck cue around to the top or bottom.
  • The icon has been changed, to avoid confusion between Macs Cue and other apps with much worse price/value.
  • The system beep is disabled when Macs Cue is running, and re-enabled when you quit.
  • The on-deck cue can be set to advance at the start or end of a cue, or never. Advancing at the start is normal for a typical scripted show. Advancing at the end is useful if you need to pause a lot.
  • When setting a temporary start time, while the ctrl key is held down you can step through the cue 0.1 seconds at a time with the arrow keys. Holding the shift key at the same time changes the step rate to one second.
  • Holding down the option key while setting the temporary start time of a cue allows you to "scroll" through the cue at variable speed (without sound).
  • After setting a temporary start time, hitting control-return (or control-enter) will play the cue in "preview mode".
    The cue will play until you release the control key, at which point it will stop playing and snap back to the temporary start time.

  • The playback time indicator is now slightly larger.
  • Added "First Cue" and "Last Cue" items to the Playback menu.
  • "Length" column reports length to be played, not total length of sound file.
  • "Length" and "Playback Time" columns easier to read when selected or on-deck.
  • Universal binary
  • Apple Lossless (ALAC) encoded files play correctly now.
  • Non-Roman characters in file paths were not always handled correctly. Should be better now.
  • Temporarily starting a cue during its fadeout now actually performs the fade as designed.
  • Opening a cue sheet all of whose sound files are missing no longer displays the warning in the middle of nowhere, with a disabled "OK" button.
  • Clicks in just the right part of the "time remaining" column no longer lock up the UI.
  • Newly-opened cue sheets didn't always display all their info until something was modified. Everything now shows up correctly at all times.
  • Fixed a couple of memory leaks that happened when playing cues.
  • Cut, Copy, and Paste menu items were always enabled. Now they are disabled when unavailable.
  • Previewing a cue with a fade-in no longer starts the playback at full volume.
  • Simultaneously playing two cues from a CD causes both cues to stop rather than playing noise and sending the CD drive into fibrillation. In fact any severe overload that causes multiple contiguous playback dropouts on a cue will cause the cue to stop playing. The stopped cue(s) will be marked in the status column with a "!"
  • Fading out a looped cue within 1 second of the end now actually stops playback


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